Difference between revisions of "Consent Policy"

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(Created page with "In MUSHing terms, consent affects how much control you have over your character and their environment. Simply by connecting to CoI and joining our IC grid, players are giving...")
 
 
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In MUSHing terms, consent affects how much control you have over your character  and their environment. Simply by connecting to CoI and joining our IC grid, players are giving agreeing to follow the policies and regulations of this game.
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In MUSHing terms, consent affects how much control you have over your character  and their environment. Simply by connecting to CoI and joining our IC grid, players are agreeing to follow the policies and regulations of this game.
  
 
In regards to playing here, we follow the rule of **In Character Actions = In Character Consequences**. What this means is that what players roleplay as their characters will lead other characters to roleplay the consequences of this, and that players should accept these consequences. This includes everything up to, and including, character death. If a player making the choice to have their character commit a crime for which the punishment is death, then the player should expect that if they are caught, the character will be killed.  
 
In regards to playing here, we follow the rule of **In Character Actions = In Character Consequences**. What this means is that what players roleplay as their characters will lead other characters to roleplay the consequences of this, and that players should accept these consequences. This includes everything up to, and including, character death. If a player making the choice to have their character commit a crime for which the punishment is death, then the player should expect that if they are caught, the character will be killed.  

Latest revision as of 16:21, 2 May 2017

In MUSHing terms, consent affects how much control you have over your character and their environment. Simply by connecting to CoI and joining our IC grid, players are agreeing to follow the policies and regulations of this game.

In regards to playing here, we follow the rule of **In Character Actions = In Character Consequences**. What this means is that what players roleplay as their characters will lead other characters to roleplay the consequences of this, and that players should accept these consequences. This includes everything up to, and including, character death. If a player making the choice to have their character commit a crime for which the punishment is death, then the player should expect that if they are caught, the character will be killed.

If a player is ever unsure about a situation and whether the consequences of their IC actions have been played out correctly, we urge those players to contact a staff member to adjudicate.